Lights Out
A simple yet addictive handheld game utilizing linear algebra with the goal to turn off all the lights.

The Story


Started in math class.
Lights Out was initially sketched during my senior high school linear algebra class. The goal was to demonstrate linear algebra concepts through an engaging, hands-on device.
CAD out.
Using Autodesk Fusion, the rough sketch was transformed into a detailed 3D CAD model. This digital blueprint was essential for starting the manufacturing process of my very own Lights Out device.



From design to reality.
I started 3D printing the main components and wiring them based on my detailed diagram. After developing and testing the code, I assembled all the parts to bring the final Lights Out device to life.
Back to math class.
Once the final product was complete, I presented it to my linear algebra class. The project impressed my classmates so much that a few of them requested their own Lights Out game.
